François Chung, Ph.D.

Category: My projects

Multimodal prior

Multimodal prior

INRIA project @Sophia-Antipolis, France (2009). Model-based image segmentation requires prior information about the appearance of a structure in the image. Instead of relying on Principal Component Analysis (PCA) such as in Statistical Appearance Models (SAM), we propose a prior based on a regional clustering of intensity profiles that does not rely on accurate pointwise registration. […]

3D reconstruction

3D reconstruction

INRIA project @Geneva, Switzerland (2009). We are interested in the 3D reconstruction of the lower limb anatomical structures. The proposed method starts with a Magnetic Resonance (MR) image acquisition during which the lower limb of a subject is scanned. 3D models are generated after a manual segmentation of the anatomical structures. However, the surface of the […]

Musculoskeletal simulation

Musculoskeletal simulation

INRIA project @Aalborg, Denmark (2009). Computer models and simulations of the musculoskeletal system are widely used to study the mechanisms behind human gait and its disorders. To create musculoskeletal models, the common method consists in using a generic model based on data derived from anatomical and biomechanical studies of cadaveric specimens. To adapt this generic model […]

SAUC-E competition

SAUC-E competition

UdG project @Girona, Spain (2006). Inspired by the American competitions, SAUC-E (Student Autonomous Underwater Challenge – Europe) is the first underwater robotics competition for students to be held in Europe. To be eligible, a group of students must design and build a robot capable of carrying out, autonomously, a mission predefined by the organization in […]

Centralized supervision

Centralized supervision

ISIB project @Brussels, Belgium (2005). To ensure the permanent availability of their Information Technology (IT) infrastructure, companies have quickly realized that supervision had become a key resource. Many supervision software are available but Nagios is certainly the most common open source software and the most followed by the developer community. In this work, we developed a […]